class Solution {
public:
int bestRotation(vector<int>& nums) {
const int n = nums.size();
// rotate[i] := the number of points lost after rotating left i times
vector<int> rotate(n);
// Rotating i - nums[i] times makes nums[i] == its new index.
// So, rotating i - nums[i] + 1 times will "start" to make nums[i] > its
// index, which is the starting index to lose point.
for (int i = 0; i < n; ++i)
--rotate[(i - nums[i] + 1 + n) % n];
// Each time of the rotation, make index 0 to index n - 1 to get 1 point.
for (int i = 1; i < n; ++i)
rotate[i] += rotate[i - 1] + 1;
return distance(rotate.begin(), ranges::max_element(rotate));
}
};